
A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.

as Self - Studio Head

as Self - Senior Producer

as Self - Character Artist

as Self - Gameplay Programmer

as Self - Producer

as Self - Senior Animator

as Self - Art Director

as Self - Senior Artist

as Self - Principal Programmer

as Self - Designer